Tone Map Modifier¶
Used to map one set of colors to another in order to approximate the appearance of high dynamic range images in a medium that has a more limited dynamic range.
This modifier works the same as the Tone Map Node.
Mask Input¶
You can mask each modifier to limit the area of the image it affects. This can be done using either a Mask or another strip.
- Type
Type of input data used for the mask.
- Strip:
Use the grayscale representation of another strip’s image.
- Mask:
Use a Mask data-block.
- Mask
The Strip or Mask data-block to use.
- Mask Time Mask Type Only
How the start frame of the mask is calculated.
- Relative:
Mask animation is offset to the start of the strip.
- Absolute:
Mask animation is in sync with the scene frame.